Saturdays
were always a lot of fun growing up.
In
many ways, Saturday mornings during my childhood was the best time to
be a kid. I didn't have to go to school at all, which given how
horrible some of the kids and teachers could be was a reward in
itself. More importantly, it allowed me to watch however many
cartoons I desired. Because I grew up during the 1980s and early
1990s, there was no shortage of cartoons to choose from.
Now
as time passed, and I grew a bit older, my taste for cartoons began
to weaken. The mere fact that it happened at a time in which many
networks were replacing their cartoon programs with live-action
comedies and morning news was merely coincidental.
You
see, right around the time I turned nine years old, I had developed a
bit of an obsession towards video gaming. I loved playing video
games as a kid (and I'll still admit to playing them as an adult,
although I'm not nearly as much of a gamer as I used to be). In
fact, I'll be the first to admit that as I aged, I would have rather
played video games than watched cartoons.
It
started off quite slowly at first. Knowing that most cartoon seasons
contained thirteen episodes, I knew that around Christmas, we would
start seeing reruns. Sometimes I would watch the repeat airing of
the cartoon if it was a particularly great episode...but if it
wasn't, I'd power up my Nintendo and play some Super Mario Brothers
to pass the time. By the time I had gotten my Super Nintendo, I
skipped cartoons entirely to play video games.
(Wow...you
know, looking back on it, I suppose its entirely possible that a lot
of kids my age thought the same way. And, if it really was the case,
where kids would stop watching cartoons to play video games, no
wonder networks stopped airing cartoons!)
It's
really hard to say what fueled my obsession for Saturday Morning
gaming marathons, but if I had to wager a guess, it had to do with a
particular Saturday morning cartoon I used to watch as a kid.
In
many ways, this cartoon could be considered the ultimate act of
product placement. The main characters, the settings, even some of
the plot lines were heavily influenced by the dozens of games
released by one of the largest video game companies in the world.
But when you're a nine year old kid, you don't care about things like
that. As long as the show is great, has a lot of action, and
characters you can relate to, that's all that mattered. It wasn't my
fault that the characters were stars of their own video games.
I
imagine some of us have wondered what it might have been like to be a
part of a video game. Would we have thrived as the ruler of a world
composed of pixels, or would we have had a “GAME OVER” message
upon taking just a few steps inside? Well, the premise of this show
deals with the adventures of everyday American teenager Kevin Keene,
who along with his dog Duke gets zapped into a magical world known as
Videoland. How they got there was via the “Ultimate Warp Zone”.
You may have heard the term Warp Zone used in Super Mario games where
walking on the ceiling or having a magical warp whistle could allow
one the power to bypass entire levels. In Kevin's case, he bypassed
reality and ended up in a land of complete fiction to become...
CAPTAIN
N: THE GAME MASTER!
And,
again, Captain N was basically a walking advertisement for Nintendo.
When you consider that his belt buckle was shaped like an NES
controller, and that his weapon of choice was something that
resembled the Zapper plug-in one would use to play the 1985 game
“Duck Hunt”, what else could he be?
In
fact, the majority of the main characters, main antagonists, and
recurring roles were all based from several video games released
within the Nintendo library. The games that were represented were
“Castlevania”, “Kid Icarus”, “Mega Man”, “Punch-Out”,
“The Legend Of Zelda”, “Donkey Kong”, “Dragon Warrior”,
“Wizards and Warriors”, “The Adventures of Bayou Billy”, and
even “BurgerTime” if you can believe it!
TRIVIA:
If you're wondering why the television series didn't incorporate
what seemed to be the star of the Nintendo franchise into the show,
there's a very sound reason for it. Beginning with season two of the
series, the show was often paired with the animated series “The
Adventures of Super Mario Bros. 3”. If I remember correctly, the
two shows were presented as a one-hour program, with two episodes of
the Mario cartoon acting as bookends for the full-length Captain N
episode. I could be remembering wrong though.
But
there's more to the show than being a cash cow for Nintendo of
America. It was a brilliantly written cartoon series. It was a
classic struggle of good versus evil as Kevin Keene is forced to
assume the role of Captain N to save Videoland from the evil clutches
of Mother Brain.
TRIVIA:
In another interesting case of product placement within a television
series, the fortress in which Mother Brain resides is named
“Metroid”.
When Kevin arrives
in Videoland, he comes at a rather critical time, as Mother Brain has
taken over the majority of Videoland, and has almost succeeded in
completely capturing the Palace of Power. When he and Duke come face
to face with the N-Team, the team wastes no time in recruiting him to
their team to fight the battle against evil in order to save
Videoland from complete destruction.
And just who makes
up the N-Team?
Well, there's
Princess Lana, who is the current ruler of Videoland and oversees
everything from the Palace of Power. She's kind-hearted and loving,
but don't let those qualities trick you into thinking that you can
imprison her in a castle...she can kick serious butt if forced to.
She's also the only character in the series who doesn't appear to be
a walking commercial for Nintendo products.
Her friends, on
the other hand? Let's see...there's Simon Belmont from Castlevania,
Pit from Kid Icarus, Mega Man from...well...Mega Man, and from the
second season onward, the team is joined by a supercomputer known as
Game Boy that looks like...well...one of these.
Ah, Nintendo, how
subtle you are...
The cartoon
managed to squeak out a three season run on NBC and it was popular
enough to spawn a semi-successful comic book series under the
“Nintendo Comics Series” banner. However, by the time the third
season kicked off, major budget cuts by NBC greatly affected the
quality of the animation of the series, and by 1992, the series (as
well as the majority of NBC's cartoon lineup) was pulled.
The show did find
new life in syndication for one additional year, and between 1992 and
1993, the show was repackaged under the title “Captain N and the
Video Game Masters”. In a standard episode, we'd see Captain N
episodes airing alongside episodes of “Legend of Zelda”, “The
Adventures of Super Mario Bros. 3”, and “Super Mario World”.
And, the entire series is available on DVD. Of course, there are
slight differences between the DVD and syndication presentations and
the original-run episodes. In the first few episodes of Captain N,
you'd hear snippits of actual songs (it was similar to “Kidd
Video”), but in the re-releases, the songs were replaced with
generic instrumental scores.
And, that's our
look back on Captain N: The Game Master. It may have been nothing
more than an hour long advertisement for Nintendo...but for kids
twelve and under, it was a great show.
Although, I'll
also be the first to admit that I am more or less brand loyal to
Nintendo video games and that Captain N likely weaned me off of
cartoons and helped further fuel my gaming addiction.
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